Why teams connect Game Studio
Trooper agents connect to Game Studio through secure OAuth or API credentials synced to your private OpenClaw server.
Plan, prototype, and build browser games with guided workflows for gameplay systems, UI, asset pipelines, and playtesting across 2D and 3D projects.
Every action runs as a traced ticket on the unified board. Combine Game Studio with GitHub, Gmail, Slack, and 1,000+ other plugins in multi-agent workflows.
Autonomous execution
Trooper agents call Game Studio APIs directly β search, read, write, and report back on traced tickets.
Approval gates
Sensitive writes wait for your authorization. Agents propose; you approve; the system executes.
Multi-agent workflows
Combine Game Studio with GitHub, Gmail, Slack, and 1,000+ plugins on one OpenClaw-powered board.
Ship faster with Game Studio.
PR review, CI fixes, and release trains β traced on the board with Game Studio and harness agents.
What agents do with Game Studio
Search and summarize
Agent queries Game Studio for context before drafting a response or next action.
Create and update records
Write back to Game Studio with traced changes and human approval on sensitive ops.
Cross-tool workflows
Chain Game Studio with email, CRM, or code tools in a single multi-step mission.
Connect Game Studio
Credentials save to your private AI server and sync to OpenClaw. Configure in Settings β Plugins after deploy.
- 01
Deploy a Trooper unit at app.trooper.so
- 02
Open Settings β Plugins and connect Game Studio via OAuth or API key
- 03
Assign the Game Studio plugin to the right agent on your roster
- 04
Delegate a task from Slack, chat, or the unified task board
